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Spent the last two weeks remaking the game

Updated: Feb 17

I made a big decision two weeks ago, I'd take the game and remake it from scratch, to save file size, there were so many optimizations that needed to be made, including upgrading to the new render pipeline. In the process of optimizing my code, I decided to experiment with the Origin.

The real way this game is special is that it allows for eclipsing of moons, without bubble merge, or position inconsistencies.

Here is a short demo of the new Origin v2 Engine, by the end of March, Starfly Origin v2 will have all the same functionalities of the previous Starfly game, plus a whole collection of new features.

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